Episode 287: Fantasy Carpark Ballista Drift
Tom F, Chris and John discuss the cutthroat business of wizard cards, the biting bureaucracy of Pathfinder: Kingmaker, and the travails of high finance in Hitman 2 New York. Here’s a picture of a gem...
View ArticleEpisode 288: Space Ghost In A Donkey Costume
Autobattlers agogo. Pip and Chris take some time out from their busy wizard management schedule to discuss Valve’s Steam Lab before delivering the definitive verdict on the world’s array of...
View ArticleEpisode 289: Half Man Half Canoe
Tom F, Chris and Alex use videogames’ full name as they discuss Kingdom Come, Bloodstained, Griftlands, Mechanicus, The Witcher 3 and more. Chris has been pondering Kingdom Come: Deliverance and...
View ArticleEpisode 290: Teatime Overtime
Chris and both Toms wander in late to discuss assorted retro shooters, Nowhere Prophet, Fire Emblem, naughty semaphore, and additional tepid takes. I’m a murder president on the go, and I need my fix....
View ArticleEpisode 291: Call The Kelpdesk
Chris, Pip and Tom F briefly return to autobattlers before discussing A Short Hike, Stones of Solace, Islanders, and the faults of a variety of algorithms. All this, just so that an otter can say well...
View ArticleEpisode 292: Tat Paddington
Chris, Tom F and Alex discuss Dicey Dungeons, Jupiter Hell, Exanima and Fire Emblem. Plus: arguably the worst way of categorising games we’ve ever come up with, and that’s saying something. I’m sorry,...
View ArticleEpisode 293: Walls Are So Good
Tom F and Alex are joined by special guest Mike Cook: AI researcher, indie dev, and friend of the podcast. We get into AI judging games, combining games, designing games, and failing to understand...
View ArticleIntermission
There isn’t going to be an episode of The Crate & Crowbar this week. At present, the games development community is working through the consequences of the abuse allegations that began early last...
View ArticleEpisode 294: A Spider Called Ennui
Chris, Tom F, Alex and… Marsh (!) discuss Wilmot’s Warehouse, Guild Wars 2, Slay The Spire’s new class and Control. Plus: what’s that wizard’s problem anyway, the tricky issue of endings, David Cage’s...
View ArticleEpisode 295: Maximum Tetanus Vectors
Chris, Tom S and Marsh discuss The Hunt: Showdown, Nocked! True Tales of Robin Hood and Astral Chain. Plus things that tinkle and jangle, things that waggle to make friars happy and things that should...
View ArticleEpisode 296: It’s Like There’s A Whole Other Goose In My Car
Tom F and Chris break into the pod chamber to discuss the latest wave of gaming subscription programmes, the pipe edge situations of Overland, and some game about a goose you probably haven’t heard of....
View ArticleEpisode 297: Buried in My Own Plastic Blood
Tom F, Alex and Marsh discuss the voxely promise of Teardown and existential terror of Microsoft Flight Simulator, return to Destiny redux, play some holes in What the Golf? and get nailed by every...
View ArticleEpisode 298: Metabrain Says Calm The Hell Up
Toms Francis and Senior join Marsh to discuss dismissive dad death in Indivisible and lobby for gun-lobbing in both Borderlands 3 and John Wick Hex. Also: why PCs are awful and no one should build...
View ArticleEpisode 299: Sid Meier’s Colonial Supermarket Sweep
Chris and Marsh get the comms horn for Fortnite’s spectacular server shutdown, eat the wave of FOMO in Destiny 2 and unleash their inner twat upon Disco Elysium. Also: house rules for goblins. Fortnite...
View ArticleEpisode 300: Frightened Of The Ur-Teen
Marsh, Alex, Chris, both Toms and (occasionally Pip) assemble for the dawn of the podcast’s third century. Featuring Outer Worlds, more Disco Elysium, Radio Commander, Teamfight Tactics and more. Plus:...
View ArticleEpisode 301: Good Talkie Bad Walkie
Marsh is joined by artist John Roberts to sleuth through Jenny LeClue: Detectivu, unpick the mysteries of Tangle Tower and expose deceptions in Telling Lies. Also: class war and Photoshop brushes....
View ArticleEpisode 302: Steve Algorithm Does It Again
Alex, Chris and Marsh provide only the most deletable content as they marvel at the obscene indulgence of Death Stranding, tumble through infinity in Manifold Garden and test the limits of dark ecstasy...
View ArticleEpisode 303: The Liquid Beard Conundrum
Tom, Chris, Alex and Marsh rejoice in the return of Half-Life, coo at the UI of Unity of Command II, marvel at the muddle of Death Stranding and spark up our Good Hot Swords in Star Wars Jedi: Fallen...
View ArticleEpisode 304: Zero Dark Flirty
Alex, Chris and Marsh take on the Pied Poper in A Plague Tale: Innocence, pootle across the Sea of Thieves, burp their way through Sigma Theory: Global Cold War and leave a faint but distinctly colonic...
View ArticleEpisode 305: Tom Clancy’s Questions From Questions
Tom, Marsh and two-thirds of a bottle of whiskey consider the fate of Valley of the Gods, indulge in Russo-phobic whack-a-mole in Call of Duty: Modern Warfare and ponder space, loss and buttons in...
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