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Episode 287: Fantasy Carpark Ballista Drift

Tom F, Chris and John discuss the cutthroat business of wizard cards, the biting bureaucracy of Pathfinder: Kingmaker, and the travails of high finance in Hitman 2 New York. Here’s a picture of a gem...

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Episode 288: Space Ghost In A Donkey Costume

Autobattlers agogo. Pip and Chris take some time out from their busy wizard management schedule to discuss Valve’s Steam Lab before delivering the definitive verdict on the world’s array of...

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Episode 289: Half Man Half Canoe

Tom F, Chris and Alex use videogames’ full name as they discuss Kingdom Come, Bloodstained, Griftlands, Mechanicus, The Witcher 3 and more. Chris has been pondering Kingdom Come: Deliverance and...

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Episode 290: Teatime Overtime

Chris and both Toms wander in late to discuss assorted retro shooters, Nowhere Prophet, Fire Emblem, naughty semaphore, and additional tepid takes. I’m a murder president on the go, and I need my fix....

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Episode 291: Call The Kelpdesk

Chris, Pip and Tom F briefly return to autobattlers before discussing A Short Hike, Stones of Solace, Islanders, and the faults of a variety of algorithms. All this, just so that an otter can say well...

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Episode 292: Tat Paddington

Chris, Tom F and Alex discuss Dicey Dungeons, Jupiter Hell, Exanima and Fire Emblem. Plus: arguably the worst way of categorising games we’ve ever come up with, and that’s saying something. I’m sorry,...

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Episode 293: Walls Are So Good

Tom F and Alex are joined by special guest Mike Cook: AI researcher, indie dev, and friend of the podcast. We get into AI judging games, combining games, designing games, and failing to understand...

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Intermission

There isn’t going to be an episode of The Crate & Crowbar this week. At present, the games development community is working through the consequences of the abuse allegations that began early last...

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Episode 294: A Spider Called Ennui

Chris, Tom F, Alex and… Marsh (!) discuss Wilmot’s Warehouse, Guild Wars 2, Slay The Spire’s new class and Control. Plus: what’s that wizard’s problem anyway, the tricky issue of endings, David Cage’s...

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Episode 295: Maximum Tetanus Vectors

Chris, Tom S and Marsh discuss The Hunt: Showdown, Nocked! True Tales of Robin Hood and Astral Chain. Plus things that tinkle and jangle, things that waggle to make friars happy and things that should...

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Episode 296: It’s Like There’s A Whole Other Goose In My Car

Tom F and Chris break into the pod chamber to discuss the latest wave of gaming subscription programmes, the pipe edge situations of Overland, and some game about a goose you probably haven’t heard of....

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Episode 297: Buried in My Own Plastic Blood

Tom F, Alex and Marsh discuss the voxely promise of Teardown and existential terror of Microsoft Flight Simulator, return to Destiny redux, play some holes in What the Golf? and get nailed by every...

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Episode 298: Metabrain Says Calm The Hell Up

Toms Francis and Senior join Marsh to discuss dismissive dad death in Indivisible and lobby for gun-lobbing in both Borderlands 3 and John Wick Hex. Also: why PCs are awful and no one should build...

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Episode 299: Sid Meier’s Colonial Supermarket Sweep

Chris and Marsh get the comms horn for Fortnite’s spectacular server shutdown, eat the wave of FOMO in Destiny 2 and unleash their inner twat upon Disco Elysium. Also: house rules for goblins. Fortnite...

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Episode 300: Frightened Of The Ur-Teen

Marsh, Alex, Chris, both Toms and (occasionally Pip) assemble for the dawn of the podcast’s third century. Featuring Outer Worlds, more Disco Elysium, Radio Commander, Teamfight Tactics and more. Plus:...

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Episode 301: Good Talkie Bad Walkie

Marsh is joined by artist John Roberts to sleuth through Jenny LeClue: Detectivu, unpick the mysteries of Tangle Tower and expose deceptions in Telling Lies. Also: class war and Photoshop brushes....

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Episode 302: Steve Algorithm Does It Again

Alex, Chris and Marsh provide only the most deletable content as they marvel at the obscene indulgence of Death Stranding, tumble through infinity in Manifold Garden and test the limits of dark ecstasy...

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Episode 303: The Liquid Beard Conundrum

Tom, Chris, Alex and Marsh rejoice in the return of Half-Life, coo at the UI of Unity of Command II, marvel at the muddle of Death Stranding and spark up our Good Hot Swords in Star Wars Jedi: Fallen...

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Episode 304: Zero Dark Flirty

Alex, Chris and Marsh take on the Pied Poper in A Plague Tale: Innocence, pootle across the Sea of Thieves, burp their way through Sigma Theory: Global Cold War and leave a faint but distinctly colonic...

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Episode 305: Tom Clancy’s Questions From Questions

Tom, Marsh and two-thirds of a bottle of whiskey consider the fate of Valley of the Gods, indulge in Russo-phobic whack-a-mole in Call of Duty: Modern Warfare and ponder space, loss and buttons in...

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